Matthieu Alle - Game Design & Game Artist

I specialise in building intense and evocative experiences. I establish and reinforce design intentions, commit to that vision and articulate all media around it to convey the intended feeling. I also give special care to core gameplay and atmosphere. Finally, I believe good design is streamlined, bold and radical.

Ethyne Rush

A hypnotising 1st person action platformer video game where the player can generate structures to aid in the traversal of the area.

• Student project at ICAN Paris

• Role: Game Designer, Art Director

• November 2022 - January 2023

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What I bring to a team:

Intentional Design

Prototyping & Concept Art

Ideation

Quick Learning & Flexibility

Global Understanding of Projects

Teamwork

Cookies

Unblighting

A 1st person shooter where the player controls a heavy mech to fight off waves of enemies in a strange world.

• Student project at ICAN Paris

• Role: Game Designer, Art Director, Concept Artist

• March 2023 - June 2023

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Digital Art

A compilation of my recent digital artworks. Personal explorations of moods, worlds and techniques.

• Personal digital drawing and painting

• Tools: Rebelle 5, Krita, Photoshop

• 2022 - 2023

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More projects:

Contact

alle.matthieu@gmail.com

Download my resume here