I specialise in building intense and evocative experiences. I establish and reinforce design intentions, commit to that vision and articulate all media around it to convey the intended feeling. I also give special care to core gameplay and atmosphere. Finally, I believe good design is streamlined, bold and radical.
• Student project at ICAN Paris
• Role: Game Designer, Art Director
• November 2022 - January 2023
• Student project at ICAN Paris
• Role: Game Designer, Art Director, Concept Artist
• March 2023 - June 2023
• Personal digital drawing and painting
• Tools: Rebelle 5, Krita, Photoshop
• 2022 - 2023